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Mobile games development

Pocket Watch, Pocket Games: A Swiss Tradition

Card games have long been a staple of family entertainment, offering everything from strategic challenges to lighthearted fun. In recent years, a certain category of […]

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Mobile games development

Building Memories Together: Anniversary Games Worth Playing

Some anniversaries call for fine dining, others for adventurous trips, but sometimes the best celebrations happen in the most unexpected of places. Instead of a […]

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Mobile games development

Best Tableau-Building Games on My Shelf

Writing about certain strategy games made me realize that I don’t enjoy every approach to tableau building. Many games focus on piling together a random […]

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Mobile games development

Wrong Turns and Right Lessons in Games

When players open a new game, there is a natural expectation that everything inside will be correct, polished, and ready for play. Yet mistakes can […]

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Mobile games development

Traversing Ideas: A Designer’s Journey with Alpine Trails

The design of Alpine Trails was born from a deep connection to the Rocky Mountains. Growing up surrounded by forests, rivers, and wildlife, the designers […]

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Mobile games development

The Role of Visual Design in Modern Games

When players first encounter a game, it is often the artwork, components, and table presence that make the initial impression. A game may have deep […]

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Mobile games development

A Month of Humdrum Moments and New Games

April often brings a chance to play a wide variety of new and old titles. Last year was a whirlwind of sessions with more than […]

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Mobile games development

A Fresh Batch of Games with a Twist

Every so often, a set of new game experiences comes along that feels like a humdinger of discoveries. The latest run of ten games covered […]

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Mobile games development

Toy Fair 2020: From Jungle Cruise to Back to the Future, Hocus Pocus Meets Heavy Metal

Got it — you’d like a five-part article written in a general, informative blog style, without promotional language, links, sources, or Q&A structures. The focus […]

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Mobile games development

Toy Fair Tales: Cruise the Jungle, Bend Time, Cast Spells

Got it — you’d like a 5-part general information article written in a neutral blog style, using H3 headings, no promotional content, no external links […]

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