The title I chose for this piece is a little provocative, I’ll admit. When someone blurts out, “Can Star Wars maybe just… stop?” it immediately sounds like an aggressive demand, the sort of blunt hot take designed to make fans foam at the mouth and leap to defend their beloved galaxy far, far away. That’s not exactly what I mean, though. I’m not campaigning for Disney or Lucasfilm to throw all their expensive toys back in the closet. I’m not saying people shouldn’t be allowed to like this stuff. If Star Wars still works for you, if it still manages to spark joy or at least mild entertainment, then great. More power to you. I’d never tell anyone to abandon a source of pleasure in their life just because it doesn’t click with me.
That said, the last several years of Star Wars content have pushed me into a weird corner. Against my better judgment, I’ve spent time with much of it—sometimes out of curiosity, sometimes out of masochism, sometimes because I heard whispers that maybe, just maybe, this one was actually worth my time. And each time, I come away more baffled at how this universe, which should have infinite potential, somehow always manages to feel smaller, dumber, and more repetitive. The galaxy is vast in theory, but in practice it revolves around a handful of characters and conflicts like some obsessive-compulsive hamster wheel. Forty-six years of history, billions of dollars spent, and yet every single story seems to loop back into Jedi, Sith, Rebellion, Empire, and a couple of faces who apparently cannot be left behind.
So maybe my title isn’t a serious call to arms, but it’s not completely tongue-in-cheek either. When you watch so many of these shows and movies stack on top of each other like mismatched Lego bricks, it’s hard not to feel like the whole edifice has become ridiculous. Star Wars, as a brand, as a storytelling vehicle, feels less like myth-making and more like corporate plate-spinning. It’s not about discovery or world-building anymore; it’s about endlessly reheating leftovers, scraping the bottom of the fridge for the same handful of ingredients, and hoping audiences will still pretend it tastes fresh.
Before diving into my impressions of the latest round of television spin-offs, though, I should clarify where I come from as a viewer. Because it’s not as though I was born with an anti-Star Wars chip on my shoulder. My resistance to it developed slowly, almost inevitably, as the franchise bloated and staggered on without ever finding a new direction.
The Early Stuff That Sort of Worked
I’m not here to deny the impact of the original trilogy. A New Hope, The Empire Strikes Back, and Return of the Jedi still work as a solid adventure trilogy. They’re not flawless masterpieces, but they deliver a blend of spectacle, mysticism, pulp action, and charm that remains effective. They captured lightning in a bottle, partly through sheer accident, partly through Harrison Ford being impossibly charismatic, partly through the novelty of mixing fairy-tale fantasy with a sci-fi backdrop. These films had a sense of fun, and while they weren’t particularly deep, they struck a balance between archetypal myth and grounded action that made them easy to enjoy.
I wouldn’t go so far as to call them great. They’re not life-changing for me, and I don’t regard them as sacred texts. But they worked. They had a self-contained integrity, and they didn’t overstay their welcome. Three movies, an arc resolved, a villain defeated, a galaxy saved. You could walk away satisfied. If Star Wars had ended there, it might have remained a fond memory.
But of course, that’s not what happened. George Lucas couldn’t leave it alone. And the prequel trilogy is where my goodwill evaporated almost entirely.
The Prequel Era Disaster
To this day, I haven’t watched Revenge of the Sith. Maybe that sounds strange, given how entrenched Star Wars has been in popular culture. But after enduring The Phantom Menace and Attack of the Clones, I simply had no desire to keep going. People still tell me that the third entry redeems the trilogy, that it’s the “good one.” But I’ve heard that line before, and frankly, I don’t believe it. Why would I waste more hours of my life on a series that already proved twice over that it was unbearable?
The problems with the prequels are legion, and most people are familiar with them by now. The wooden acting. The nonsensical plots. The obsession with politics no one cared about. The joyless tone. The way they suffocated any sense of fun under a mountain of dry exposition. They tried to expand the mythology but only succeeded in making everything dumber. And the characters—oh, the characters. Forgettable, unlikable, or actively irritating. The prequels are such a creative misfire that I still can’t wrap my head around how they were allowed to happen.
For me, they represent the first real proof that the Star Wars universe is fundamentally hollow. That once you peel back the thrill of the original trilogy’s novelty, there isn’t much substance underneath. You can throw as much lore and backstory and CGI spectacle at it as you want, but it doesn’t cohere into something meaningful. It’s just noise, desperately trying to disguise itself as myth.
The Sequel Era That Went Nowhere
Fast-forward a decade or so, and Disney buys Lucasfilm. A new trilogy is announced. Fans brace themselves for either a grand revival or another round of disappointment. And what we got was… both.
The sequel trilogy had flashes of promise. I actually liked some of the new characters. Rey, Finn, Poe—these were compelling figures with chemistry, energy, and a chance to drag the franchise into new territory. But the one catastrophic decision that torpedoed everything was the insistence that all roads must lead back to the original trilogy. That nothing could ever stray too far from that well-worn territory of Jedi, Sith, and Skywalker legacy. The new cast was shackled to the past, forced to rehash old conflicts rather than chart new ones.
The result was a trilogy that collapsed under its own contradictions. The Force Awakens was a fun, if overly safe, reboot. The Last Jedi tried to subvert expectations but divided audiences in half. And The Rise of Skywalker was a desperate act of course correction that erased whatever risks had been taken and doubled down on nostalgia. By the end, nothing was resolved, nothing had meaning, and the entire endeavor felt like a waste of time.
I could go on about the behind-the-scenes chaos, the lack of a unified vision, the fan backlash cycles, but really it comes down to this: Star Wars had a golden opportunity to evolve, to grow, to tell new stories. Instead, it chose to cannibalize itself. Again.
Spin-Offs and Dead Ends
Outside the main trilogies, there have been side projects. I skipped Rogue One and Solo. From what I gathered, I probably would have disliked the former’s dour self-importance and found the latter boring beyond belief. The animated shows never interested me either, because they epitomize what I hate most about Star Wars: the claustrophobic recycling of the same small set of characters and conflicts. Supposedly this is an entire galaxy, yet somehow everyone keeps bumping into the same handful of people. Everything is Jedi and Sith, Rebellion and Empire. There’s no breathing room, no imagination, no willingness to step outside the loop.
The sheer sameness of it all is maddening. Even Knights of the Old Republic, which was set millennia earlier and had the potential to explore entirely new ground, still felt tethered to the same recycled tropes. Different names, slightly different window dressing, but ultimately the same dreary Jedi-versus-Sith melodrama.
Compare this with the Marvel Cinematic Universe, which I genuinely enjoy. People criticize Marvel for being formulaic, and sometimes that’s fair. But across fifteen years, the MCU has actually changed, grown, and moved forward. Characters die and stay dead. New ones emerge and take the spotlight. Genres shift from spy thriller to cosmic fantasy to sitcom parody. The MCU has momentum; Star Wars does not. Star Wars has been spinning its wheels for nearly half a century, circling the same drain, never advancing an inch.
Enter the Streaming Era
Which brings me to the present, and the reason I even started writing this piece. The Disney era of Star Wars television has produced several high-profile shows, each marketed as a chance to expand the universe, to try something new, to keep the brand relevant. And against my better judgment, I’ve sampled them.
Not all of them, to be clear. I skipped Obi-Wan Kenobi, though I was tempted after hearing it described as “so stupid it’s fun.” But I did sit through Andor, the third season of The Mandalorian, and The Book of Boba Fett. And those three shows form the basis of my argument that this franchise, for all its endless resources, is trapped in a creative death spiral.
To be fair, my reactions weren’t all negative. Andor, surprisingly, impressed me in certain ways. It stumbled at first, but eventually found a rhythm that offered a fresh perspective on the Star Wars world. For once, we saw ordinary people, bureaucrats, and small-time players caught in the machinery of a galactic empire. It was slower, grittier, more grounded. I actually appreciated that. But even Andor couldn’t resist sliding back into the gravitational pull of the larger rebellion narrative, and by the end, it felt less like a standalone story and more like an obligatory prequel to another prequel.
As for The Mandalorian, my feelings are mixed. The first season hooked me with its stripped-down premise—basically Lone Wolf and Cub in space. It felt personal, intimate, different. But starting in season two, the show succumbed to the same disease as the rest of Star Wars: endless cameos, nostalgia-bait, and a suffocating connection to the greater franchise mythology. By season three, the magic was gone entirely.
And then there’s The Book of Boba Fett. I’ll save the full rant for later, but let’s just say this might be one of the worst television experiences I’ve ever had. A seven-episode disaster that managed to make an iconic character boring, irrelevant, and embarrassing.
So yes, when I ask if Star Wars should maybe just stop, it comes from a place of weariness. A place of exasperation. Because what could have been a sprawling galaxy of creativity has shriveled into an ouroboros, eating its own tail, recycling the same tired ideas forever.
And that’s the backdrop against which I’ll now dig into the shows themselves, starting with the one that actually surprised me in a positive way: Andor.
Andor: The Surprising Exception That Still Can’t Escape
When I first sat down to watch Andor, I didn’t have high expectations. I mean, why would I? The character of Cassian Andor, as introduced in Rogue One—which I skipped, remember—never seemed like he’d warrant his own extended story. The idea of giving this guy a full multi-season series felt like the exact kind of scraping-the-barrel decision that Disney tends to make when they’re desperate to keep the Star Wars machine running. Another prequel to a prequel, about a character who wasn’t particularly magnetic to begin with? It sounded like pure filler.
And honestly, the first couple of episodes didn’t do much to change my mind. They were slow, meandering, and weighed down with what felt like self-conscious seriousness. Gritty, sure, but also murky, almost to the point of parody. The pacing was glacial. Cassian himself came across as bland, aloof, almost like the writers weren’t sure what to do with him yet. The tone screamed “important” but the actual content was dull. It was hard not to roll my eyes at what looked like another overextended, joyless entry in a franchise that has long since abandoned fun.
But then something curious happened. The show found its rhythm. Somewhere around the middle stretch, Andor started to reveal a kind of ambition that was almost unheard of in Star Wars storytelling. For once, we weren’t glued to Jedi mythology or yet another lightsaber duel. For once, we weren’t stuck revisiting the same family drama of the Skywalkers. Instead, Andor shifted the lens onto people who, in most Star Wars stories, would barely register. The nobodies. The bureaucrats. The workers. The functionaries and small-time criminals. Suddenly, Star Wars felt human.
A Different Side of the Empire
One of the most striking things about Andor is the way it portrays the Empire. Usually, the Empire is depicted as this cartoonishly evil monolith. Stormtroopers march in lockstep, officers sneer and cackle, and villains twirl invisible mustaches while blowing up planets just because they can. It’s the kind of reductive villainy that strips away any sense of realism. Evil is just a fact of life, and the people who work for the Empire are all interchangeable caricatures.
Andor takes a different approach. Here, the Empire is still evil—make no mistake about that—but it’s not evil in the Saturday-morning-cartoon sense. It’s evil in the bureaucratic sense, in the everyday banality of oppression. The show takes time to depict middle managers and ambitious underlings jockeying for position. It shows how incompetence, arrogance, and careerism contribute to cruelty and systemic failure. Instead of faceless stormtroopers, we see functionaries and officers whose lives are dull, tedious, and strangely relatable. They’re not all moustache-twirling villains. They’re cogs in a machine, serving dark purposes even if they don’t see themselves as monsters.
This is one of the smartest moves the series makes, because it reframes the Empire in a way that feels more grounded. We’re reminded that large oppressive systems aren’t run by demons—they’re run by people. Flawed, selfish, weak people who enable evil through mediocrity as much as malice. That’s a take on Star Wars we’ve rarely seen before, and it’s refreshing. It gives the universe some badly needed texture.
Of course, this approach risks sliding into dangerous territory. At times, the show’s more sympathetic portrayal of Imperial functionaries starts to feel uncomfortably close to the “not all Nazis” argument, which is not a slope anyone wants to go down. But even so, I’d rather deal with the messy grey area of humanized antagonists than the cartoonish, one-note villainy that defines most of the franchise. At least this feels like an attempt at storytelling rather than recycling.
Characters That Actually Feel Human
One of the biggest weaknesses of Star Wars as a whole has always been its characters. Outside the original trio of Han, Luke, and Leia—and perhaps one or two side players—the franchise has often struggled to create personalities that feel alive. Too often, characters are archetypes, plot devices, or nostalgia-bait. The dialogue is wooden, the motivations paper-thin.
Andor manages to break this pattern, at least partially. Characters here feel messier, more complicated, and more grounded in actual human behavior. They’re not just there to spout exposition or serve as action figures. You’ve got figures like Luthen Rael, played with delicious ambiguity by Stellan Skarsgård, who straddles the line between revolutionary and manipulator. You’ve got Mon Mothma, caught between her political facade and her personal life, struggling to balance the demands of rebellion with her role in a corrupt system. Even the villains, like Syril Karn, are painted with shades of nuance, revealing insecurity and ambition rather than just cackling malice.
Cassian himself remains something of a weak link, in my opinion. He’s more fleshed out here than in his film appearance, sure, but he still often feels like a cipher, defined more by circumstance than by any distinct personality. That said, the supporting cast is strong enough to make up for it. Andor succeeds not because its protagonist is riveting, but because the world around him is populated with people who feel real.
Storytelling That Takes Its Time
Another surprising element of Andor is its pacing. As I mentioned, the early episodes felt painfully slow. But once the show settles into its structure, the deliberate pace starts to feel purposeful. It allows the story to breathe, to linger on the details of oppression and resistance, to build tension gradually rather than rushing from one explosion to the next.
The arcs are structured in mini-arcs, with two or three episodes often building toward a single payoff. The heist arc, the prison arc, the political maneuvering arc—each one feels self-contained but also part of a larger whole. This serialized storytelling gives Andor a sense of weight and scope that most Star Wars shows lack.
That said, the pacing isn’t always a strength. At times, it veers into self-indulgence, stretching scenes far beyond their natural length. The atmosphere can become suffocating, the seriousness overwhelming. Star Wars has always thrived on a sense of fun, and Andor sometimes forgets that completely. It’s a tonal shift, yes, but one that risks alienating anyone who comes to Star Wars for adventure rather than bleak realism.
The Shadow of the Rebellion
For all its strengths, Andor can’t escape the gravitational pull of the larger Star Wars metaplot. No matter how intimate or human it tries to be, the specter of the Rebellion looms large. Cassian isn’t just some guy navigating life under the Empire; he’s destined to become a key figure in the Rebellion. The show can’t let go of that fact, and so even its most personal arcs inevitably circle back to the same familiar conflict.
This is where my frustration creeps in. Andor could have been a genuinely standalone story about people living under authoritarian rule. It could have been about survival, compromise, and moral ambiguity in a galaxy that doesn’t care about individuals. But no, it has to tie into the larger narrative. It has to feed into Rogue One. It has to be part of the endless cycle of Empire versus Rebellion. And by the end of the season, when the connections become more explicit, the air leaks out of the balloon.
We already know where Cassian’s story ends. We know what’s coming. So why drag us through more seasons of buildup? Why pretend there’s suspense when the endpoint is already carved in stone? It feels less like storytelling and more like box-ticking, filling in gaps in the timeline that no one really asked for.
The Prison Arc as the High Point
If there’s one segment of Andor that stands out as truly exceptional, it’s the prison arc. The depiction of an industrial labor prison, where inmates toil endlessly on meaningless construction projects under the watch of brutal guards, is some of the most compelling Star Wars content I’ve ever seen. It strips away the fantasy and reveals oppression in its rawest form. The hopelessness, the monotony, the way the system pits prisoners against each other—it’s chillingly effective.
And the payoff, when the prisoners finally revolt, is exhilarating. Not because it’s flashy or full of explosions, but because it feels earned. The tension has been building for episodes, the hopelessness suffocating, so when the dam finally breaks, it’s cathartic. Andy Serkis’s performance as Kino Loy is especially powerful, embodying both the despair and the desperate flicker of hope that drives the rebellion.
If Andor had been composed entirely of arcs like this—intimate, grounded, focused on human resilience—it might have been a masterpiece. Instead, it remains uneven, caught between its ambition and its obligation to serve the larger franchise.
The Problem of Season Two
By the time the first season wrapped up, I found myself both impressed and exhausted. I admired the ambition, the world-building, the willingness to slow down and explore new territory. But I also felt the drag of inevitability. The ending leaned heavily into setup for Rogue One, reminding us all that this is just the middle chapter of a story we already know. And then came the announcement: there will be another season, bridging the gap between this series and the film.
Why? To what end? What more is there to say? We know how this story concludes, and the dangling plotlines don’t promise anything truly new. More scheming, more rebellion, more grim realism leading inevitably into the same old Empire-versus-Rebellion narrative. It’s like being offered another helping of a meal you were already full from, knowing the taste won’t be quite as good the second time around.
So while I give Andor credit for surprising me, for daring to show corners of the universe that usually go unseen, I can’t shake the sense that it’s ultimately trapped. It can’t break free of the cycle. It can’t resist becoming yet another cog in the ever-churning machine of Star Wars canon. And that’s the tragedy.
A Qualified Success
In the end, Andor is the rare Star Wars project that I’d call good, maybe even very good. It’s not perfect. It drags, it stumbles, it indulges itself. But it tries something new, and that alone earns respect. It humanizes a universe that has long since become abstract. It creates tension without relying on lightsabers or nostalgia. It dares to paint in shades of grey rather than black and white.
But it’s also proof that even the best Star Wars stories can’t fully escape the gravitational pull of the franchise’s worst habits. Everything must connect, everything must lead into something else, everything must orbit the same handful of conflicts. The galaxy is vast, but the storytelling is claustrophobic.
So yes, Andor is good. Better than I expected. But it’s still Star Wars. And that means, sooner or later, it collapses back into the same cycle that has made the franchise so tiresome.
The Mandalorian: From Lone Wolf to Corporate Mascot
When The Mandalorian first launched, I’ll admit I was cautiously intrigued. Here was a Star Wars show that didn’t immediately shove Jedi, Skywalkers, or Death Stars in my face. Instead, it leaned into a space-western vibe, following a stoic bounty hunter wandering the galaxy, taking odd jobs, and reluctantly protecting a small alien child. It was pared down, episodic, and—at least for a while—refreshingly self-contained.
But, like every Disney-backed Star Wars project, The Mandalorian couldn’t resist. What began as a quiet, stylish western eventually metastasized into a bloated, cameo-driven, nostalgia-fueled mess. By the time we got to season two and beyond, it was less “The Mandalorian” and more “Star Wars: The Variety Hour,” complete with guest stars, recycled characters, and endless teases for spin-offs that never quite materialized.
So let’s break this down.
Season One: The Western That Almost Worked
The first season of The Mandalorian gets more credit than it probably deserves, but I’ll acknowledge it had something going for it. The atmosphere felt different from the usual Star Wars. It borrowed heavily from samurai films and spaghetti westerns, but at least it wore those influences openly instead of hiding behind CGI nostalgia. The Mandalorian himself (Din Djarin, if you care about the name) was stoic and mysterious, the kind of archetype that thrives in genre storytelling.
Then there was “The Child,” or as the internet quickly rebranded him, Baby Yoda. It’s hard to overstate how much the little green puppet dominated not just the show, but the entire cultural conversation. Every episode, no matter how thin the plot, became “the one where Baby Yoda eats the frog” or “the one where Baby Yoda sips soup.” Merch flooded the market before the season even wrapped. And suddenly, what could have been a grim, dusty western was rebranded as “The Adventures of Dad and His Adorable Alien Son.”
Now, I’m not made of stone. Baby Yoda was cute. But the cuteness was a distraction. The show leaned into it hard, weaponizing adorableness to cover up the fact that a lot of the writing was uneven. The bounty-of-the-week format was fun, but thin. By the end of the first season, the cracks were already showing. Yet still, there was hope: maybe this would be the corner of Star Wars that resisted the gravitational pull of canon, nostalgia, and the Skywalker mythos.
Spoiler: it didn’t.
Season Two: The Cameo Parade
If season one was a cautious experiment, season two was full-blown franchise management. Suddenly, The Mandalorian wasn’t just about Din and Baby Yoda anymore. It was about reintroducing legacy characters, setting up spin-offs, and folding everything neatly back into the ever-expanding Star Wars Extended Universe™.
Episode after episode became less about storytelling and more about guest appearances. Hey, it’s Boba Fett! Remember him? Hey, it’s Ahsoka Tano, fresh out of the animated series, now rendered in live action! Look, Bo-Katan and the Darksaber, pulled straight from Clone Wars! Each cameo was presented with the reverence of a rock star stepping on stage, as if the audience was supposed to cheer and clap rather than question why these characters were being shoehorned into this supposedly standalone story.
And of course, it all led to the Big Reveal: Luke Skywalker himself, de-aged with questionable CGI, showing up to collect Baby Yoda like he was a Pokémon card. The emotional manipulation was cranked up to eleven: swelling music, solemn goodbyes, a literal handoff of the franchise’s cutest mascot to the most iconic Jedi of all time. Fans were supposed to weep with joy. Instead, I rolled my eyes so hard I nearly saw my own brain.
Because here’s the thing: The Mandalorian was supposed to be something else. Something smaller. Something away from the gravitational pull of Skywalkers and Jedi. But season two made it clear: no one escapes. Everyone, everything, eventually gets folded back into the same cycle of nostalgia and fan service.
Season Three: Spinning Its Wheels
If season two was a nostalgia parade, season three was a confused mess. With Baby Yoda briefly written out (and then hastily shoved back in thanks to The Book of Boba Fett—more on that later), the show floundered. The central dynamic between Din and Grogu had already been resolved, yet Disney clearly couldn’t afford to keep them apart. Merchandising depends on it. So, after an awkward detour, Baby Yoda was back in the cockpit, and the show stumbled forward without much of a plan.
Season three tried to pivot toward Mandalorian lore—helmets, clans, redemption rituals, and the eternal question of who gets to wield the Darksaber. And while some of this mythology had potential, it quickly bogged down into tedious lore-dumping. Entire episodes were dedicated to Mandalorian politics, helmet etiquette, and ritual baths in living waters. It was like watching people argue about cosplay rules at a convention, stretched out over multiple hours of television.
Meanwhile, the cameos didn’t stop. Jack Black showed up. Lizzo showed up. Christopher Lloyd showed up. At times, the show felt less like Star Wars and more like Saturday Night Live in space, with guest stars parachuting in for sketch comedy energy. The tonal whiplash was exhausting.
And underneath it all, the writing had no direction. Was this show still about Din? About Grogu? About Bo-Katan? About Mandalore itself? The story wobbled between focus points, never committing, never finding a clear arc. The result was a season that felt like filler, stalling for time while Disney figured out which spin-offs to greenlight next.
The Baby Yoda Problem
We need to talk about Baby Yoda. Or Grogu, if you insist on the proper name. From the moment he appeared, the show was doomed to revolve around him. He became the mascot, the meme, the merchandise driver. And as much as the internet adored him, his presence warped the storytelling.
Every time Grogu waddled on screen, the tone shifted. The grim western atmosphere dissolved into cutesy antics. Scenes of moral ambiguity gave way to frog-eating jokes. And the writers clearly felt trapped: they couldn’t get rid of him (the fans would riot, the merch sales would plummet), but they also couldn’t figure out how to integrate him into a larger story without undermining the supposed stakes.
So he just… hung around. Occasionally using the Force for comic relief, occasionally serving as a plot coupon, but mostly just sitting there being cute. The show became addicted to the easy high of Baby Yoda moments, even when they undercut everything else. It’s no exaggeration to say that Grogu is both the best and worst thing to happen to The Mandalorian.
The Nostalgia Trap
By the time we hit the later seasons, it was clear that The Mandalorian had succumbed to the same disease as the rest of Star Wars: nostalgia addiction. Instead of charting new ground, it kept folding in characters, locations, and props from earlier installments. Instead of telling its own story, it became a platform for recycling old ones.
This is the fundamental trap of Star Wars. No matter where you start, no matter how far afield you try to go, you’ll be pulled back into the orbit of the same handful of icons: Jedi, Skywalkers, Mandalorian armor, the Force. Even when a show tries to carve its own path, the corporate machine demands connections, cameos, and Easter eggs. Because Disney doesn’t just want a story—they want a “universe,” a never-ending loop of interconnected products designed to keep fans consuming forever.
The Mandalorian is the textbook example of this trap. What began as a small-scale western spiraled into a corporate product showcase. Every episode felt like it was either introducing a new toy, referencing an old one, or laying groundwork for the next spin-off. Storytelling took a back seat to brand management.
The Decline of Din
Perhaps the saddest casualty of this decline was the character of Din Djarin himself. In season one, he was compelling precisely because he was enigmatic. His stoicism worked. His moral ambiguity worked. He was a gunslinger in space, forced into reluctant fatherhood. Simple, effective, archetypal.
But over time, Din became increasingly irrelevant in his own show. By season three, he was overshadowed by Bo-Katan, sidelined in political squabbles, and reduced to comic relief in some episodes. The “lone wolf” figure had become just another pawn in the lore-dump machine. Even his supposed mastery of the Darksaber was fumbled, handed off without fanfare, as if the writers realized they had no idea what to do with it.
The Mandalorian himself—the title character—was no longer the star of The Mandalorian. And that says it all.
A Franchise Devouring Itself
So where does that leave The Mandalorian? To me, it’s emblematic of everything wrong with Star Wars at this point. A promising start, undone by nostalgia, brand management, and merchandising. A show that had the chance to stand alone, but instead collapsed under the weight of its own franchise obligations.
It’s not that The Mandalorian is unwatchable. Individual episodes can still be fun. The production values are high. The performances are solid. But as a whole, it’s hollow. It’s a corporate product dressed up as storytelling, designed to keep you subscribed to Disney+ and buying Baby Yoda plushies.
And worst of all, it sets the tone for everything else. If even The Mandalorian—the supposed flagship of Disney’s Star Wars TV empire—can’t resist being swallowed by nostalgia, then what hope is there for the rest?
The Book of Boba Fett and the Future of Star Wars
If The Mandalorian is a case study in how something promising can be slowly suffocated by nostalgia and brand management, then The Book of Boba Fett is what happens when you skip the slow suffocation and just smother the baby in its crib. It was, without hyperbole, one of the worst television shows I have ever forced myself to sit through. Not “so bad it’s fun.” Not “flawed but interesting.” Just plain bad. Tedious, ugly, and narratively incoherent. And the fact that it was hyped as a major new entry in Star Wars storytelling says a lot about where the franchise stands today.
The Boba Fett Illusion
Let’s start with the obvious: Boba Fett was never that interesting. The myth of his greatness has been inflated entirely by fans who mistook mystery for depth. In the original trilogy, he’s a background character with a cool helmet and barely any dialogue. He looks neat, then falls into a pit and dies like a chump. That’s it. That’s the character. Everything else—the aura of badassery, the supposed “fan favorite” status—was fan projection, a triumph of design over substance.
So when Disney announced a full show centered on Boba Fett, I was baffled. What exactly were they going to mine here? A character who was famous mostly for being underwritten and then embarrassingly killed off? What’s the hook? Turns out, they had no idea either.
A Miscast Lead, A Misguided Story
Temuera Morrison is a likable actor. He did good work as Jango Fett in the prequels. But as Boba, carrying an entire show, he was hopelessly miscast. He didn’t have the gravitas, the menace, or even the charisma to anchor the role. And it wasn’t just his fault—the writing gave him nothing to work with.
The show tried to reframe Boba Fett as some kind of noble, weary warrior who wanted to rule with respect instead of fear. Which sounds like a pitch from someone who misunderstood both the character and basic storytelling. Why would anyone follow Boba Fett as a “crime lord” if he doesn’t actually act like one? Why would anyone fear him if he spends most of the show getting clobbered, captured, or rescued by other people?
The result was a protagonist who wandered aimlessly through his own series, constantly upstaged by side characters and bafflingly sidelined for entire episodes. Which brings me to…
The Mando Invasion
About halfway through The Book of Boba Fett, the writers seemed to realize what everyone else had: Boba Fett was boring. So they did the only thing they could think of—they hijacked the show with two full episodes of The Mandalorian.
Suddenly, Din Djarin was back, Grogu was back, and we were essentially watching The Mandalorian season 2.5. Entire story arcs—Din’s expulsion from his cult, Grogu’s training with Luke Skywalker, the big reunion—were stuffed into this series, utterly derailing what little momentum Boba Fett’s story had. Imagine watching a Batman show where halfway through, it just becomes two episodes of Superman and Lois doing their thing, and then Batman reappears at the end like nothing happened. That’s what this felt like.
And it wasn’t just jarring—it was insulting. The emotional climax of The Mandalorian season two, where Din and Grogu part ways, was undone in the most casual, careless manner possible. The writers clearly panicked at the thought of keeping Baby Yoda off-screen for too long. Merchandising wouldn’t allow it. So they reversed everything, shoved the duo back together, and in doing so, cheapened one of the few genuinely affecting moments this franchise had managed in decades.
The CGI Puppet Show
The lowest point came with Luke Skywalker’s return. Instead of hiring an actor, they built a grotesque CGI puppet, a digital zombie voiced by an AI approximation of Mark Hamill. The effect was uncanny, lifeless, and deeply creepy. He spoke like Microsoft Sam. His face was a waxy mask. The whole thing felt like a parody of storytelling, as if the writers thought nostalgia alone was enough to carry entire scenes, regardless of how inhuman the execution looked.
It wasn’t just bad television—it was a vision of the future. If Disney can’t let Luke Skywalker die, if they’d rather resurrect him as a computer-generated mannequin than allow new stories to flourish, then Star Wars is doomed to eat itself forever.
A Finale Without Stakes
By the time The Book of Boba Fett stumbled to its finale, I was numb. The so-called climax—a chaotic shootout in the streets of Mos Espa—was a noisy, incoherent mess. Boba Fett riding a rancor should have been epic. Instead, it was weightless, cartoonish, and awkwardly staged. The stakes were nonexistent, the villains forgettable, and the resolution laughably tidy.
When the credits rolled, nothing had changed. Boba Fett had proven nothing, his allies had grown no richer or more interesting, and the only thing anyone cared about was that Din and Grogu were back together again. Which, of course, was the entire point. This wasn’t a story. It was brand maintenance.
Why This Matters
Now, you could argue that The Book of Boba Fett doesn’t matter. It was just a side project, a spin-off, filler content to keep subscribers engaged. But to me, it matters because it represents the nadir of Disney Star Wars—the moment where the mask slipped, and the machinery underneath became impossible to ignore.
Here was a series greenlit not because there was a story to tell, but because an IP asset existed and needed to be monetized. Here was a series so creatively bankrupt that it literally outsourced its best episodes to another show. Here was a series that epitomized everything wrong with modern franchise storytelling: nostalgia obsession, fan service as a substitute for narrative, and the inability to move forward.
If Andor showed what Star Wars could be in the hands of actual writers and directors with something to say, The Book of Boba Fett showed what happens when there’s nothing to say at all.
The Expanding Void
And the scary thing? There’s more on the horizon. Ahsoka. Skeleton Crew. A rumored movie that will unite all these threads in an Avengers-style crossover. Each one promises to expand the “Mando-verse,” but expansion doesn’t mean growth. It just means stretching the same tired ideas thinner and thinner across more products.
The irony is that Star Wars is supposed to be a galaxy. Billions of planets, species, cultures, stories waiting to be told. But time and again, the franchise collapses inward, circling the same handful of characters and conflicts like a dying star. Jedi. Sith. Empire. Rebels. Mandalorians. Repeat until the heat death of the universe.
Why Can’t Star Wars Stop?
At this point, the real question isn’t “Is Star Wars good?” It’s “Why does Star Wars keep going?” And the answer is depressingly simple: because it makes money. Not necessarily because the stories are good or the characters resonate, but because the brand itself is too valuable to rest. Disney paid billions for it, and they intend to squeeze every last cent out of that investment.
And as long as there are fans—people who will cheer at the mere sight of a lightsaber or a familiar name—Star Wars doesn’t need to improve. It just needs to exist.
But existence isn’t the same as vitality. Star Wars isn’t evolving. It isn’t growing. It’s recycling, regurgitating, and cannibalizing itself. It’s a franchise trapped in amber, endlessly replaying the same conflicts with diminishing returns. And the longer it goes on, the harder it becomes to imagine it ever being fresh again.
The Tragedy of Nostalgia
Nostalgia is a powerful drug. It can make people forgive the unforgivable, ignore the obvious flaws, and convince themselves that seeing an old character again is the same as feeling something real. But nostalgia also stunts growth. It chains a franchise to its past, preventing it from ever moving forward.
That’s the tragedy of Star Wars. The original trilogy was lightning in a bottle—scrappy, innovative, and surprisingly heartfelt. But instead of building on that spirit, every subsequent installment has been an attempt to recapture it. And you can’t recapture lightning. You can only bottle the empty air where it used to be.
A Future Without Hope
So where does that leave us? More shows, more movies, more spin-offs. More Baby Yoda plushies. More digitally resurrected Luke Skywalkers. More wheel-spinning disguised as galaxy-shaping. And maybe, once in a while, another Andor will sneak through the cracks, offering a glimpse of what this universe could be if it weren’t chained to its own history.
But overall? The future of Star Wars feels like an endless desert. Not because there aren’t stories left to tell, but because the people in charge have no interest in telling them. They don’t want new myths. They want the same old ones, repackaged forever.
And maybe that’s fine. Maybe Star Wars doesn’t need to stop, as long as there are still people out there who find comfort in the repetition. But for me, and I suspect for many others, it already has stopped. Not literally, but spiritually. The magic’s gone. The galaxy far, far away has become very, very small.
Final Thoughts
At the end of the day, the real question isn’t whether Star Wars can keep going. It obviously can. Disney owns it, it prints money, and there will always be an audience, whether it’s diehards, casual fans, or people just curious to see what all the noise is about. The real question is whether Star Wars should keep going in the way it has been. That’s where the skepticism comes in. The franchise doesn’t need to stop entirely; it needs to slow down, breathe, and remember why it mattered in the first place.
The best moments in modern Star Wars—whether it’s Andor’s razor-sharp writing or the occasional flash of mythic weight in The Mandalorian—prove that there’s still room for relevance. But those moments are drowned out when the larger machine is endlessly churning. Nostalgia can only stretch so far before it collapses in on itself, and the more the franchise revisits the same iconography, the more hollow it feels.
Maybe the lesson isn’t “stop,” but “step back.” Let some silence enter the galaxy. Let characters and stories live in the imagination instead of constant exposition. The Force, after all, isn’t loud; it’s quiet. Star Wars could take a cue from that.
If the saga continues without reflection, it risks becoming its own parody—a string of recycled names, ships, and family trees without substance. But if the people behind it dare to pause, to ask why these stories mattered in the first place, then maybe, just maybe, Star Wars can find a way to matter again.