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From Quirks to Classics: The Evolution of the Modern Deck

Those of us who love customized playing cards can sometimes feel a bit dismissive toward the standard, uncustomized deck. You know the type—the classic Bicycle […]

Read More September 4, 2025
Mobile games development

Redbrand Hideout: Navigating Rectangles, Halls, and Stairs

It’s been a while since my last update. Honestly, most of that time went into building and playing through the Redbrand Hideout encounter for the […]

Read More September 4, 2025
Mobile games development

Designing Trick-Takers: The Untapped Potential

Trick-taking games have long held a special place in my life as a gamer. Growing up, my sister, parents, and I spent countless hours playing […]

Read More September 4, 2025
Mobile games development

Gray Plastic Nightmares: Why Zombicide’s Minis Stand Out

Hey all! Happy Monday and welcome to July already. Over the past week and a half, while my wife was away in Alabama, I managed […]

Read More September 4, 2025
Mobile games development

Death Guard Vanguard — 100 Points

I’ve had this Death Guard Kill Team sitting on my painting table for quite a while now, which feels a bit odd because it makes […]

Read More September 4, 2025
Mobile games development

Whispers of a Small World

Small World is a game that often sparks strong opinions. Some people love it, others find it just okay, and some don’t enjoy it at […]

Read More September 4, 2025
Mobile games development

Wakanda Forever Board Game Review: The Complete Breakdown

Wakanda Forever is a board game where players take on the roles of the five tribes of Wakanda, working together to protect their country from […]

Read More September 4, 2025
Mobile games development

Diving Into the “Furnace” and “Interbellum” Expansions: Early Reactions

One of the most engaging parts of the game is the auction. Players compete for buildings available in the auction row by placing tokens with […]

Read More September 4, 2025
Mobile games development

Design Insights with Maxime Tardif

When asked about the board games that had the biggest impact on him as a designer, Maxime Tardif mentions that Magic: The Gathering holds a […]

Read More September 4, 2025
Mobile games development

The Making of the Fate of the Fellowship

The inspiration for The Lord of the Rings: Fate of the Fellowship traces back to my earliest years as a budding game designer and my […]

Read More September 4, 2025

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